Andre Coeurl
Gallente TOHA Heavy Industries TOHA Conglomerate
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Posted - 2011.02.22 02:01:00 -
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I also want to add my kudos to CCP and the devs for the work they're doing... I really look forward to the chance of stepping out of my pod, it's become a bit cramped after all these years XD
As my bit of constructive criticism, I agree with those who said it would really make sense that pilots will have their "personal" quarters only in some stations they use as main bases, where they can fully customize them as if they were real houses, and that the quarters in all other stations will be more like a "luxury suite" of a Grand Hotel, with many standard features but still in line as decoration level and style is concerned, to the kind of they're in. Obviously it's easy to imagine that the "houses" can be moved to a new station of choice...
As a second note (and maybe someone said this already but 23 pages of comments are a bit too much to scan atm) I would not expect a Minmatar station to have such a rusty and dark private quarter as the corridors and hangars of the station are... Minmatar style surely is very "industrial" but it's still a high-tech and developed interstellar civilization we're talking about, so the interior of a private house will surely be a lot more elegant, detailed and clean than the exterior, as it usually is in all cultures. So, even though the general design of a minnie quarter will surely have many metal parts, they will probably be polished or even varnished, maybe engraved with tribal patterns, and there will be a variety of other materials. I can imagine knitted leather standards on the walls and bold colours on the sofas and carpets, parts of the walls or floorings covered with stone tiles or exotic wood panels, maybe some funny mechanical shenanigan to make strange drinks in the bar corner and even glass stands with decorative glazed traditional pottery and ancient Matari hardwood weapons.
While I understand the need for consistency, it's not so difficult to find it in the details and general style... I remember in Blade Runner when we get from the street level to Tyrell's office... we get from a steamy rainy grimy noisy situation into a world of luxury there, but the light and atmosphere alone make them perfectly consistent. Please don't make the living spaces too rusty and grim, we're talking about "the lives of the rich and wealthy" here --- --- ---
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